Theorylytics
ElectricStrikerArts UnitMain DPS6

Zhuang Fangyi

Hongshan Academy of Sciences (HAS)

Main Will · Sub Intellect

Published Jul 24, 2026 · Updated Launch+
Content Ratings
DamageS
Team UtilityB
Ease of UseB
Should You Pull?YES

Zhuang Fangyi is the Electrification / Sunderblade carry that defines Electric endgame right now. She parks up to nine Sunderblades, channels them for damage and Ultimate energy, and loops Electrification consumption into the next wave of blades — a kit that rewards dedicated Electric teams rather than splash fills. If you are committing to Electric Monument clears and do not have her, pull; if you are happy on a different element and not starting Electric, leave her for a later account push.

Zhuang Fangyi is a 6★ Electric Main DPS (Arts Unit). Kicking off Zhuang Fangyi's rotations starts with getting an Electric Infliction or Electrification on the target.

ElectricStrikerArts UnitDamage DealerElectrifyMain DPS6★

Overview

Quick Build

Weapon

Lone Barge

Zhuang Fangyi's signature Weapon, available from the Drifting Raft Issue. Zhuang Fangyi, either in or out of her Empyrean of Truth state, will take powerful advantage of this weapon.

Gear Set

Xiranflow

This new Hetonite Component gearset is specifically tailored for Zhuang Fangyi. It grants a stacking Electric DMG buff that builds more stacks the higher the level of the consumed Arts Reaction - perfect for an Operator like Zhuang Fangyi who is going to do exactly that!

Main Stats

Body Will · Hands CRIT / Electric / Arts DMG · Kits Arts Intensity / Electric / Arts DMG

Priority

Substats

CRIT Rate ≥ CRIT DMG > ATK% > Arts Intensity

Priority

Xiranflow Light Armor
BodyXiranflow

Xiranflow Light Armor

Will, Intellect, Cryo and Electric DMG Dealt Bonus

Xiranflow Gloves
HandXiranflow

Xiranflow Gloves

Will, Intellect, Cryo and Electric DMG Dealt Bonus

Xiranflow Baton
Kit 1Xiranflow

Xiranflow Baton

Will, Intellect, Battle Skill DMG Bonus

LYNX Slab
Kit 2LYNX

LYNX Slab

Will, Intellect, Main Attribute (Intellect)

Strengths

  • Battle Skill "Mantra of Sundering" — SKILL DESCRIPTION: Consumes the target's Electrification to increase the DMG multiplier of this battle skill and create [Status Level of Electrification consume
  • Combo Skill "Breath of Transformation" — COMBO TRIGGER: When the controlled operator's Final Strike or Finisher hits an enemy with Electric Infliction. SKILL DESCRIPTION: Zhuang Fangyi creates a Xiranb
  • Ultimate "Smiting Tempest" — SKILL DESCRIPTION: Transforms into the Empyrean of Truth that grants these enhancements: Zhuang Fangyi's basic attacks are enhanced and her actions are harder t
  • Kicking off Zhuang Fangyi's rotations starts with getting an Electric Infliction or Electrification on the target.

Weaknesses

  • Wants dedicated setup time — dropping Zhuang Fangyi into a random squad without infliction / stagger support softens the damage window.
  • Field-time sensitive; heavy multi-DPS rotations can truncate the dump.

Skill Priority

1
Battle Skill · Mantra of SunderingCore

Zhuang Fangyi strikes with the strength and speed of lightning! Once.

2
Ultimate · Smiting TempestHigh

Level after higher priorities — supports the ultimate role in the rotation.

3
Combo Skill · Breath of TransformationMedium

Level after higher priorities — supports the combo skill role in the rotation.

4
Basic Attack · Jolting ArtsLow

Level after higher priorities — supports the basic attack role in the rotation.

Stat Priority

1
CRIT Rate50%+
2
CRIT DMG120%+
3
WillPrimary attribute
4
Electric DMGGear / weapon rolls
Playing Zhuang Fangyi
General

Kicking off Zhuang Fangyi's rotations starts with getting an Electric Infliction or Electrification on the target.

Standard squad
General

As of now, only Perlica may apply these effects reliably, but we expect more characters to be added in the future.

Standard squad

Use these notes as the operator priority order inside the comps above.

Weapons

1
Lone Barge

Will Boost [L] · Attack Boost [L]

Electric DMG Dealt +16/28.8/44.8%. When the wielder's battle skill consumes Arts Reactions, the wielder gains Battle Skill Electric DMG Dealt +20/36/56% for 20.00s. This effect can reach a max of 2.00 stacks and can only trigger once every 0.1s. Duration of each stack is counted separately. After the wielder casts an ultimate, the wielder gains Battle Skill Electric DMG Dealt +40/72/112% for 25.00s. This effect cannot stack.

Why it works —Zhuang Fangyi's signature Weapon, available from the Drifting Raft Issue. Zhuang Fangyi, either in or out of her Empyrean of Truth state, will take powerful advantage of this weapon.

2
Flickers in the Mist

Will Boost [L] · Electric DMG Boost [L]

ATK +7/12.6/19.6%. When the wielder gains Electric Amp, the wielder also gains Electric DMG Dealt +5.5/9.9/15.4% for 30.00s. Max stacks for effects of the same name: 3.00. Duration of each stack is counted separately. Effect only triggers once every 0.1s.

Why it works —Zhuang Fangyi's secondary Signature Weapon, available from the Wrothful Tides Protocol Pass. This weapon will grant Electric DMG whenever she receives an Electric Amp, for example when her Force of Nature talent triggers from using her own battle skill.

3
Monaihe

Will Boost [M] · Ultimate Gain Efficiency Boost [M]

Main Attribute +5/9/14%. Arts Intensity +25/45/70.

Why it works —A generic 5-star Arts Unit. Zhuang Fangyi can make full use of all features of this weapon.

4
Fluorescent Roc

Will Boost [S] · ATK Boost [S]

When the wielder's battle skill hits the enemy, the wielder gains ATK +12/21.6/33.6% for 20.00s. Effects of the same name cannot stack.

Why it works —A generic 4-star Arts Unit. Zhuang Fangyi can make full use of all features of this weapon.

Gear

Xiranflow
SXiranflowBest in Slot
3pc

Xiranflow is Zhuang Fangyi's BiS. It was built for her: stacking Electric DMG that scales with the Arts Reaction level she consumes — the core of her rotation.

PiecesBody · Hand · Kit 1 · Kit 2
Xiranflow Light Armor
BodyXiranflow

Xiranflow Light Armor

Will, Intellect, Cryo and Electric DMG Dealt Bonus

Xiranflow Gloves
HandXiranflow

Xiranflow Gloves

Will, Intellect, Cryo and Electric DMG Dealt Bonus

Xiranflow Baton
Kit 1Xiranflow

Xiranflow Baton

Will, Intellect, Battle Skill DMG Bonus

LYNX Slab
Kit 2LYNX

LYNX Slab

Will, Intellect, Main Attribute (Intellect)

LYNX
ALYNXBackup

LYNX is the support swap. Prefer it when skill SP refund and heal utility matter more than Xiranflow's Electrification/Corrosion damage stacks.

LYNX Cuirass
BodyLYNX

LYNX Cuirass

LYNX Gloves
HandLYNX

LYNX Gloves

LYNX Slab
Kit 1LYNX

LYNX Slab

LYNX Slab
Kit 2LYNX

LYNX Slab

Team Compositions

Zhuang Fangyi Electric core: Perlica supplies Infliction/Electrification, Arclight converts it to SP for Battle Skill spam, Akekuri adds team DMG amp while Zhuang channels Sunderblades.

Character Synergy
Zhuang Fangyi
Zhuang FangyiMain DPS

Zhuang Fangyi is the Sunderblade carry — consume Electrification to park and channel blades; Perlica/Arclight keep that resource online.

Akekuri
AkekuriSupport

Akekuri amps Zhuang Fangyi's team off SP recovery — shorter Combo Skill cooldown and a team DMG buff so Zhuang Fangyi's dump windows hit harder. She does not replace element enablers like Perlica.

Perlica
PerlicaEnabler

Perlica is required. She applies Electric Infliction and Electrification on demand so Zhuang Fangyi can generate and consume Sunderblade stacks every rotation.

Arclight
ArclightVanguard

Arclight turns Electrification into SP so Zhuang Fangyi can spam Battle Skill. Keep Perlica's Electrification online before Arclight spends it.

Skills & Potentials

Skills & Talents

Basic AttackJolting Arts

BASIC ATTACK: An attack with up to 5 sequences that deals Electric DMG. As the controlled operator, Final Strike also deals 18 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Electric DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive Electric DMG and recovers some SP.

Battle SkillMantra of Sundering

SKILL DESCRIPTION: Consumes the target's Electrification to increase the DMG multiplier of this battle skill and create [Status Level of Electrification consumed +1] Sunderblades. If the battlefield has fewer than 3 Sunderblades, Mantra of Sundering can still create 1 Sunderblade, even if it does not consume any target's Electrification. Zhuang Fangyi then channels all Sunderblades nearby to successively unleash Thunder Strikes on the target, dealing Electric DMG and giving bonus Ultimate Energy, with the final Thunder Strike dealing 6 times the DMG. A single battle skill casting can only create a max of 3 Sunderblades.

Combo SkillBreath of Transformation

COMBO TRIGGER: When the controlled operator's Final Strike or Finisher hits an enemy with Electric Infliction. SKILL DESCRIPTION: Zhuang Fangyi creates a Xiranblitz Array that attacks the enemy and deals Electric DMG. If the Array hits an enemy that has Electric Infliction stack(s), then it will consume the said Electric Infliction stack(s), forcibly apply Electrification, and give Ultimate Energy based on the number of stacks consumed. If Electrification is forcibly applied to an enemy that already has Electrification, then apply Status Level +1 to the enemy's Electrification.

UltimateSmiting Tempest

SKILL DESCRIPTION: Transforms into the Empyrean of Truth that grants these enhancements: Zhuang Fangyi's basic attacks are enhanced and her actions are harder to interrupt; Battle skill Mantra of Sundering gains a higher DMG multiplier and an increased effect range, and the final Thunder Strike also applies Electric Infliction to the target hit. Combo skill Breath of Transformation gains a higher DMG multiplier, cooldown becomes 4 times faster, and effects are applied to enemies within a small area. The first casting of the battle skill Mantra of Sundering does not consume SP nor Electrification, and if a target is available, the battle skill is guaranteed to create 3 Sunderblades even if the target has no Electrification.

TalentStalwart

Operator Will +10. / Operator Will +15. / Operator Will +15. / Operator Will +20.

Talent
TalentForce of Nature

Battle skill Mantra of Sundering improved: Casting the battle skill grants Zhuang Fangyi 18% Electric Amp for 5s. Scoring hits with the battle skill's Thunder Strike increases this effect by +2%. Every casting of the battle skill Mantra of Sundering again resets this Electric Amp effect.

Talent
TalentOrdained by Heaven

Gains a 9% chance of immunity against DMG taken, with each Sunderblade nearby increasing this chance by +1%. After DMG Immunity is triggered, Zhuang Fangyi is also restored for 18% Max HP. The HP restoration effect can only trigger once every 99s.

Talent

Potentials

1
P1
2
P2
3
P3
4
P4
5
P5
P1Four Symbols of Harmony

Battle skill Mantra of Sundering improved: DMG multiplier is increased to 1.15 times the original. After entering battle, Zhuang Fangyi's first battle skill casting also creates 1 more Sunderblade. The additional Sunderblade created by this skill can exceed the Sunderblade creation limit from a single casting of the battle skill.

Is it worth getting?

Solid damage / uptime node. Grab it when duplicates show up; do not hard-pity for it.

P2Acuity of Fine Details

Will +20, Battle Skill DMG Dealt +15%.

Is it worth getting?

Solid damage / uptime node. Grab it when duplicates show up; do not hard-pity for it.

P3Sense and Response

Battle skill Mantra of Sundering improved: After consuming Electrification, the battle skill returns 10 SP. Sunderblade duration +10s.

Is it worth getting?

Meaningful combat spike if you are committing copies; not mandatory for clearing.

P4Absolute Composure

Ultimate Smiting Tempest improved: Ultimate Energy cost -15%.

Is it worth getting?

Meaningful combat spike if you are committing copies; not mandatory for clearing.

P5Storm of Transformation

During the Empyrean of Truth transformation, DMG Dealt by Zhuang Fangyi ignores 15 of the enemy's Electric Resistance.

Is it worth getting?

Solid damage / uptime node. Grab it when duplicates show up; do not hard-pity for it.

P0 is fully usable — potentials are damage / comfort spikes, not hard gates. Endgame target: P5.

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