
Talos-II General Chamber of Commerce (TGCC)
Main Will · Sub Agility
Avywenna is a short-window Electric burst Striker — plant Thunderlances, retrieve them, delete the target, done. She does not eat Inflictions the way reaction carries do, so Electric uptime on teammates stays intact, but she is positioning-heavy and Potential-sensitive. Pull if you want an Electric nuke that slots beside Zhuang Fangyi or Electric infliction teams without stealing their reactions; skip if you hate setup-then-burst strikers or will not invest potentials.
Avywenna is a 5★ Electric Main DPS (Polearm). Thunderlances galore!.
Weapon
Cohesive Traction
Signature option. Beyond boosting her Main Attribute, it will increase her Electric Damage and grant a Potential Skill that is absolutely perfect for her.
Gear Set
Bonekrusha
At first glance there are a couple of sets that Avywenna could make great use of. MI Security which increases base Critical Rate and ATK a little, or Type 50 Yinglung, which would enhance the power of Avywenna's Combo Skills.
Main Stats
Body Will · Hands CRIT / Electric / Arts DMG · Kits Arts Intensity / Electric / Arts DMG
Priority
Substats
CRIT Rate ≥ CRIT DMG > ATK% > Arts Intensity
Priority

Bonekrusha Poncho
Will, Agility, Ultimate Gain Efficiency

Bonekrusha Gloves
Will, Agility, Electric DMG Dealt Bonus

Bonekrusha Figurine
Will, Agility, Battle Skill DMG Bonus

LYNX Slab
Will, Intellect, Main Attribute
A lot of Avywenna's damage output is built around her Battle Skill, followed.
Level after higher priorities — supports the combo skill role in the rotation.
Level after higher priorities — supports the ultimate role in the rotation.
Level after higher priorities — supports the basic attack role in the rotation.
You will need another Operator to apply Electric Infliction or Electrification before you can start charging up Avywenna, but once you do, she will do fantastic damage and feel very rewarding to play.
Use these notes as the operator priority order inside the comps above.

Will Boost [M] · Electric DMG Boost [M]
Combo Skill DMG Dealt +10/18/28%. When the wielder casts a combo skill, during the next battle skill cast within 30.00s, the wielder gains Electric DMG Dealt +10/18/28%. Max stacks for effects of the same name: 3.00. Duration of each stack is counted separately.
Why it works —Signature option. Beyond boosting her Main Attribute, it will increase her Electric Damage and grant a Potential Skill that is absolutely perfect for her.

Main Attribute Boost [L] · Attack Boost [L]
Arts DMG Dealt +12/21.6/33.6%. When the wielder casts a battle skill, the wielder gains Arts DMG Dealt +12/21.6/33.6% for 15.00s. When the wielder casts a combo skill, Arts DMG Dealt +12/21.6/33.6% for 15.00s. The two effects apply separately and do not stack with themselves.
Why it works —JET is Avywenna's most suitable 6-star Polearm option, running on generic Main Attribute scaling. The Attack Boost, as well as Arts DMG Dealt offered by the Skill Attribute, will offer some middling damage increases as well.

Will Boost [S] · Arts Boost [S]
When the wielder's battle skill hits the enemy, the wielder gains ATK +12/21.6/33.6% for 20.00s. Effects of the same name cannot stack.
Why it works —4-star weapons are pretty bare-bones and there's not that many to pick from. In Avywenna's case, Aggeloslayer is the only 4-star Polearm that enhances her Main Attribute.

Bonekrusha is Avywenna's BiS. She stacks Thunderlances from Combo Skill and Ultimate, then detonates them with Battle Skill — Bonekrusha rewards that exact pattern by stacking Battle Skill DMG after Combo casts, so the recall hits as hard as possible.

Bonekrusha Poncho
Will, Agility, Ultimate Gain Efficiency

Bonekrusha Gloves
Will, Agility, Electric DMG Dealt Bonus

Bonekrusha Figurine
Will, Agility, Battle Skill DMG Bonus

LYNX Slab
Will, Intellect, Main Attribute

MI Security is the backup while Bonekrusha is unfinished. Crit Rate and short ATK windows pad average damage, but they do not amplify her Battle Skill burst the way Bonekrusha does.

MI Security Armor
Will, Agility, Crit Rate

MI Security Gloves
Will, Agility, Electric DMG

MI Security Scope
Will, Agility, Crit Rate

MI Security Toolkit
Will, Agility, Crit Rate
Mono-Electric Avywenna: Perlica applies Electric Infliction/Electrification, Arclight turns that into SP, and Akekuri amps team DMG. Avywenna banks Thunderlances, then Battle Skill recalls them in the buffed window.

Avywenna is the Thunderlance burst carry — bank lances from Combo Skill and Ultimate, then Battle Skill recall inside the supports' Electric setup.
Akekuri amps team DMG off SP recovery. She does not replace Perlica's Electric Infliction — she makes Avywenna's recall hit harder once Perlica has already started the Electric chain.
Perlica is mandatory setup for Avywenna. Battle Skill applies Electric Infliction so Thunderlance skills function; Combo Skill Electrification on Final Strike feeds Arclight's SP battery.
Arclight batteries SP off Electrification so Avywenna can Ult and Combo on cooldown. Keep Perlica's Electrification online so Arclight's SP loop never stalls.
BASIC ATTACK: An attack with up to 5 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 17 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Physical DMG and recovers some SP.
SKILL DESCRIPTION: Leaps into mid-air to stir up a maelstrom with her lance, dealing some Electric DMG to nearby enemies while pulling back all Thunderlances and Thunderlance EX in the battlefield towards herself. The returning Thunderlances pierce through all enemies along their paths and deal Electric DMG, while returning Thunderlances EX deal more Electric DMG and also apply Electric Infliction.
COMBO TRIGGER: When controlled operator performs a Final Strike on a target with active Electric Infliction or Electrification. SKILL DESCRIPTION: Leaps into mid-air and throws 3 Thunderlances at the target, then deals 1 hit of Electric DMG to enemies in the area of effect.
SKILL DESCRIPTION: Throws a Thunderlance EX at the target area that deals massive Electric DMG to enemies nearby.
Operator Will +10. / Operator Will +15. / Operator Will +15. / Operator Will +20.
After a thrown or returning Thunderlance or Thunderlance EX hits the enemy, Avywenna gains 4 Ultimate Energy.
Ultimate Thunderlance: Final Shock improved: Also applies 10% Electric Susceptibility for 10s to enemies it hits.
Talent Expedited Delivery improved: Ultimate Energy gain +2.
Is it worth getting?
Nice quality-of-life node. Keep if free; do not spend special pulls chasing it.
Thunderlance and Thunderlance EX duration +20s.
Is it worth getting?
Strong early potential — improves a skill you already cast every rotation.
Will +15, Electric DMG Dealt +8%.
Is it worth getting?
Solid damage / uptime node. Grab it when duplicates show up; do not hard-pity for it.
Ultimate Thunderlance: Final Shock improved: Ultimate Energy cost -15%.
Is it worth getting?
Meaningful combat spike if you are committing copies; not mandatory for clearing.
When returning Thunderlances or Thunderlances EX hit an Electric Susceptible enemy, the DMG multipliers are increased to 1.15 times the original.
Is it worth getting?
Solid damage / uptime node. Grab it when duplicates show up; do not hard-pity for it.
P0 clears content. First meaningful duplicate target is P2 if you are already investing. First stop: P2. Endgame target: P5.
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