
Anton is a serviceable Electric DPS for players lacking premium alternatives, performing adequately at M0. He functions as a solid mid-tier carry, though he lacks the high-end ceiling compared to limited S-rank attackers.
Anton utilizes a unique Energy-draining Burst Mode that enhances his Basic Attacks into powerful drill-based Electric strikes. His combat efficiency relies heavily on maintaining uptime during this state, which consumes energy with every hit. By prioritizing CRIT stats, Anton maximizes his damage scaling and triggers additional shock damage through his Additional Ability. Successful execution results in consistent, sustained Electric pressure on the battlefield.
W-Engine
Heartstring Nocturne
S-rank Signature — CRIT, best in slot
Disk Set
Thunder Metal
4-PC · Best in slot
Disk 4
CRIT Rate% >= CRIT DMG%
Main stat
Disk 5
Electric DMG%
Main stat
Disk 6
ATK%
Substats
CRIT RATE = CRIT DMG > ATK% > PEN = ATK
Primary damage source.
EX Special delivers strong damage.
Chain attack burst.
Passive enhancement.
Negligible damage.
Rotate to Anton after the Stunner breaks the enemy bar to maximize Burst Mode damage duration.
Utilize faction synergies to maintain shock status, allowing Anton to trigger his Additional Ability during his drilling combos.
Review and adjust rotations based on your specific team composition.

CRIT Rate
CRIT DMG increases by 50/57.5/65/72.5/80%. When the equipper enters the battlefield, or activates a Chain Attack or Ultimate, they gain 1 stack of Heartstring. Each stack of Heartstring allows the equipper's Chain Attack and Ultimate to ignore 12.5/14.5/16.5/18.5/20% of the target's Fire RES, stacking up to 2 times and lasting 30s. Repeated triggers reset the duration.
Why it works —Heartstring Nocturne provides massive CRIT DMG and valuable RES shred for his burst windows.

CRIT Rate
CRIT Rate increases by 10/11.5/13/14.5/16%. Dash Attack Electric DMG increases by 40/46/52/58/64%. When any squad member applies an Attribute Anomaly or Stuns an enemy, the equipper's CRIT Rate increases by an additional 10/11.5/13/14.5/16% for 15s.
Why it works —Zanshin Herb Case offers high CRIT rate and specific bonus damage for his dash-reliant playstyle.

ATK%
Upon hitting an enemy with a Basic Attack, Dash Attack, or Dodge Counter, the equipper's ATK increases by 3.5/4.4/5.2/6/7% for 8s, stacking up to 8 times. This effect can trigger once every 0.5s. The duration of each stack is calculated separately.
Why it works —The Brimstone provides a consistent, stackable ATK buff that is easily maintained through his rapid drill attacks.

ATK%
Whenever a squad member launches a Chain Attack, the equipper gains a Charge stack, stacking up to 3 times. Upon activating their own Ultimate, the equipper consumes all Charge stacks, and each stack increases the skill's DMG by 15/17.2/19.5/21.7/24%.
Why it works —Street Superstar is a strong, accessible choice that rewards proper rotation execution.

ATK%
Launching a Dodge Counter or Quick Assist increases the equipper's ATK by 12/13.8/15.6/17.4/19.2% for 12s.
Why it works —Starlight Engine offers a reliable ATK buff triggered easily by his defensive tools.

CRIT Rate
When an EX Special Attack or Chain Attack hits an enemy, the equipper's ATK increases by 6/6.9/7.8/8.7/9.6% for 8s. While the target is under an Attribute Anomaly, this effect is increased by an additional 6/6.9/7.8/8.7/9.6%.
Why it works —Marcato Desire provides a solid ATK boost centered around his most frequent combat actions.

CRIT Rate
Increases ATK by 7.5/8.6/9.7/10.8/12%. Attacks that land a CRIT on an enemy will inflict an additional 200% of ATK as DMG. This effect can only be triggered once every 8/7.5/7/6.5/6s.
Why it works —Cannon Rotor offers a powerful periodic bonus for landing critical strikes.

ATK%
ATK increases by 6/6.9/7.8/8.7/9.6%, and DMG dealt by EX Special Attacks increases by 15/17.2/19.5/21.8/24%.
Why it works —Gilded Blossom serves as a consistent stat-stick with bonus damage specifically for his EX Special.

Energy Regen
When launching an EX Special Attack or Chain Attack, Electric DMG from Basic Attacks and Dash Attacks increases by 50/57.5/65/72.5/80% for 10s. This effect can trigger once every 15s.
Why it works —Drill Rig - Red Axis is a situational utility engine providing energy and basic attack buffs.

Disk 4
CRIT Rate% >= CRIT DMG%
Disk 5
Electric DMG%
Disk 6
ATK%

Disk 4
CRIT Rate% >= CRIT DMG%
Disk 5
Electric DMG%
Disk 6
ATK%

Disk 4
CRIT Rate% >= CRIT DMG%
Disk 5
Electric DMG%
Disk 6
ATK%
Anton
Electric Attack DPS
Qingyi
Stun
Rina
Support
Reliable shell for Anton: Anton, Qingyi, Rina. Covers stun, support, and damage roles around Anton's Electric Attack DPS kit.
Primary Electric Attack DPS — defines this squad's game plan.
Builds Daze so Anton can capitalize on stun windows.
Buffs and enables Anton with strong team utility.
When Anton uses his Pile Driver Attack, the skill's DMG is increased by 12%. When he uses his Drill Attack, the skill's DMG is increased by 20%.
When another character in your squad shares the same Attribute or Faction: While Anton is in Burst Mode, for every 4 critical hits, the next attack hitting Shocked enemies triggers an additional bout of Shock DMG at 45% of the original DMG. This effect can be triggered once every 0.5s.
Unleashes up to 4 mixed attacks in front, dealing Physical DMG. The 4th-hit is a Piledriver Attack.
Unleashes up to 3 mixed attacks in front, dealing massive Electric DMG. During the 2nd Drill Attack and 3rd Pile Driver Attack, press repeatedly or hold to extend the skill duration.
A rapid dodge. Character is invulnerable while using this skill.
Rams into enemies in front of him, dealing Physical DMG.
Continuously strikes enemies in front with heavy punches, dealing Physical DMG. Character is invulnerable during the attack.
Launch a Drill Attack at enemies in front of him, dealing massive Electric DMG. Character is invulnerable during the attack.
Unleashes a Pile Driver Attack against enemies in a line in front, dealing Electric DMG. Anti-Interrupt level is increased while using this skill.
Launches several Pile Driver Attacks at enemies in a line in front of him, dealing massive Electric DMG. Character is invulnerable while using this skill. Anton enters Burst Mode after using this skill. When in Burst Mode, Anton's attacks become more powerful, dealing massive Electric DMG while continually consuming Energy upon hitting an enemy. Burst Mode remains active until his Energy is depleted.
Launches a Pile Driver Attack at enemies in front, dealing Electric DMG. Anti-Interrupt level is increased while using this skill.
Unleashes a Pile Driver Attack onto the ground in front of him over a large area, dealing massive Electric DMG to enemies within range. Character is invulnerable while using this skill.
Unleashes a Pile Driver Attack onto the ground in front of him over a large area, dealing massive Electric DMG to enemies within range. Character is invulnerable while using this skill.
Launches a Drill Attack that ends in a Pile Driver Attack, dealing Electric DMG. Character is invulnerable while using this skill.
Parries the enemy's attack, dealing massive Daze. This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks. Character is invulnerable while using this skill.
Continuously strikes enemies in front of him with heavy punches, dealing Physical DMG. Character is invulnerable during the attack.
Attacks enemies in front with a Drill Attack, dealing massive Electric DMG. Character is invulnerable during the attack.
When Drill Attack hits an enemy, Anton gains additional Energy up to a maximum of 5 Energy per skill use.
Is it worth getting?
Greatly improves energy economy, allowing for more frequent Burst Mode access.
When Anton uses his EX Special Attack and enters Burst Mode, he gains a Shield that equals to 7.5% of his max HP. While in Burst Mode, entering combat or switching in reapplies the Shield effect. This effect can trigger once every 15s. The Shield dissipates when Burst Mode ends.
Is it worth getting?
Provides essential survivability and shield utility during his high-commitment Burst Mode.
Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2
Is it worth getting?
A standard stat and skill level increase that is not necessary for functionality.
When Anton uses a Chain Attack or Ultimate, all squad members' CRIT Rate increases by 10% for 12s.
Is it worth getting?
Offers a valuable team-wide CRIT Rate buff to enhance overall squad performance.
Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2
Is it worth getting?
Another standard scaling increase that lacks significant mechanical impact.
When Anton's Piledriver Attack triggers a critical hit, his Basic Attack: Enthusiastic Drills (Burst Mode) and Dodge Counter: Overload Drill (Burst Mode) deal 4% more DMG for 30s, stacking up to 6 times. Repeated triggers reset the duration.
Is it worth getting?
The ultimate damage ceiling increase that rewards critical hits with sustained offensive scaling.
Anton is viable and competitive at M0. First stop: M2. Endgame target: M2.
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