
Evelyn is a powerhouse Fire attacker who excels at crowd control through her unique Binding Seal mechanic. Her high ceiling and ability to ignore enemy defenses make her a top-tier investment for those looking to optimize their fire-element compositions.
Evelyn utilizes the Lunalux Garrote to bind primary targets in a 'Binding Seal,' granting her increased CRIT Rate and access to powerful explosive detonators. She manages 'Burning Embers' and 'Burning Tether Points' to cycle between high-damage basic chains and rapid-fire chain attacks. Her playstyle rewards strategic switching, as leaving the Binding Seal state can trigger powerful automatic follow-up moves.
W-Engine
Heartstring Nocturne
S-rank — CRIT Rate, best in slot
Disk Set
Hormone Punk
4-PC · Best in slot
Disk 4
CRIT DMG% > CRIT Rate%
Main stat
Disk 5
PEN Ratio% > Fire DMG%
Main stat
Disk 6
ATK%
Substats
CRIT Rate >= CRIT DMG = ATK%
Primary damage source.
EX delivers strong damage.
Chain burst.
Passive enhancement.
Negligible.
Utilize Lighter to stun first, then switch to Evelyn to apply Binding Seal and execute her EX Special combo for maximum burst.
Trigger off-field buffs before swapping to Evelyn, allowing her to detonate Binding Sunder while the enemy is debuffed.
Review and adjust rotations based on your specific team composition.

CRIT Rate
CRIT DMG increases by 50/57.5/65/72.5/80%. When the equipper enters the battlefield, or activates a Chain Attack or Ultimate, they gain 1 stack of Heartstring. Each stack of Heartstring allows the equipper's Chain Attack and Ultimate to ignore 12.5/14.5/16.5/18.5/20% of the target's Fire RES, stacking up to 2 times and lasting 30s. Repeated triggers reset the duration.
Why it works —Heartstring Nocturne provides massive CRIT DMG and direct Fire RES shred, perfectly synergizing with her kit's burst window.

ATK%
CRIT DMG is increased by 30/34.5/39/43.5/48%. When the equipper lands a hit with a Basic Attack, Special Attack, or Aftershock, they gain 1 stack of a buff. Each stack increases the equipper's CRIT DMG by an additional 10/11.5/13/14.5/16%, stacking up to 3 times. The effect lasts for 30s, with each stack's duration calculated separately, and can only be triggered once per use of a skill. With all 3 stacks, the equipper's Electric DMG increases by 20/23/26/29/32%.
Why it works —Severed Innocence offers excellent CRIT DMG scaling, though its secondary bonus to Electric DMG is wasted on Evelyn.

CRIT Rate
Increases CRIT DMG by 45/51.75/58.5/65.25/72%. When using an EX Special Attack, Chain Attack, or Ultimate to deal Ice DMG, the equipper gains the Absolute Zero Death Sentence effect for 3s. While Absolute Zero Death Sentence is active, the character ignores 25/28.75/32.5/36.25/40% of the enemy's DEF when landing a hit.

CRIT Rate
Increases Physical DMG by 20/25/30/35/40%. The equipper's DMG increases by 25/31.5/38/44/50% when attacking the enemy from behind.

ATK%
Launching a Dodge Counter or Quick Assist increases the equipper's ATK by 12/13.8/15.6/17.4/19.2% for 12s.

Disk 4
CRIT DMG% > CRIT Rate%
Disk 5
PEN Ratio% > Fire DMG%
Disk 6
ATK%

Disk 4
CRIT DMG% > CRIT Rate%
Disk 5
PEN Ratio% > Fire DMG%
Disk 6
ATK%

Disk 4
CRIT DMG% > CRIT Rate%
Disk 5
PEN Ratio% > Fire DMG%
Disk 6
ATK%
Evelyn
DPS
Lighter
Stun
Astra Yao
Support
High-usage endgame shell featuring Evelyn, Lighter, Astra Yao. Built around Evelyn's DPS role with teammates covering stun, buffs, or secondary damage.
Primary DPS — owns the damage / utility identity of this squad.
Opens stun windows so Evelyn can dump burst damage safely.
Buffs and enables Evelyn with low field time and strong team utility.
Upon entering Binding Seal, Evelyn's CRIT Rate increases by 12.5%. After leaving Binding Seal, she retains the buff for 10s. If Evelyn switches to another character while in Binding Seal, she will automatically follow up with Special Attack: Binding Sunder - First Form.
When another character in your squad is a Stun or Support character: Evelyn's Chain Attack and Ultimate DMG increases by 30%. When Evelyn's CRIT Rate is at or over 80%, the DMG multiplier for her Chain Attack and Ultimate increases to 125% of the original value.
Launch up to five attacks ahead, dealing Physical DMG and Fire DMG. When the 5th hit lands against an enemy, Evelyn will use her Lunalux Garrote to bind the primary target and enter Binding Seal.
When Evelyn uses her skills to deal DMG to enemies, she will accumulate Burning Embers. When Evelyn consumes Burning Embers to activate Garrote or consumes Decibels to perform an Ultimate, she gains 1 Burning Tether Point. Once Evelyn has 3 Burning Tether Points, her next use of Garrote will consume all Burning Tether Points to instead use a lower Interrupt Level version of Chain Attack: Lunalux - Snare.
Consume 50% Burning Embers to use Lunalux Garrote to perform a slashing attack, dealing Fire DMG. During skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%. After using this skill, gain 1 Burning Tether Point.
Consume 50% Burning Embers to use Lunalux Garrote to perform a follow-up attack, dealing Fire DMG. During skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%. After using this skill, gain 1 Burning Tether Point.
A quick dash dodge. Character is invulnerable while using this skill.
Deliver a kick to the enemy in front, causing Physical DMG.
Use Lunalux Garrote to slash surrounding enemies, dealing Fire DMG; When the attack hits an enemy, Evelyn will use Lunalux Garrote to bind the primary target and enter Binding Seal. Character is invulnerable while using this skill.
Use Lunalux Garrote to pull the enemy and charge forward with a kick, dealing Fire DMG. When the attack hits the enemy, Evelyn will use Lunalux Garrote to bind the primary target and enter Binding Seal. Anti-Interrupt level is increased while using this skill.
Centered on the target affected by Binding Seal, tether surrounding enemies and detonate an explosion, dealing Fire DMG. Binding Seal will end after detonation. Dodge enemy attacks upon activating the skill, and if a Perfect Dodge is triggered, gain an additional 25% Burning Embers. After tethering surrounding enemies, press Basic Attack to cancel detonation and immediately follow up with the Basic Attack's 3rd hit. Anti-Interrupt level is increased while using this skill.
Centered on the target affected by Binding Seal, tether surrounding enemies and detonate an explosion, dealing massive Fire DMG. Binding Seal will end after detonation. Dodge enemy attacks upon activating the skill, and if a Perfect Dodge is triggered, gain an additional 25% Burning Embers. After pulling in surrounding enemies, press Basic Attack to cancel detonation and immediately follow up with the Basic Attack's 3rd hit. Character is invulnerable while using this skill.
Evelyn slashes in front with multiple Lunalux Garrotes and detonates an explosion, dealing massive Fire DMG to enemies in the area. When the attack hits an enemy, Evelyn uses Lunalux Garrote to bind the primary target and enters Binding Seal. Character is invulnerable while using this skill.
Upon entering the battlefield, Evelyn immediately gains 1,500 Decibels. Enemies affected by Binding Seal will be Bound. When Evelyn attacks Bound enemies, she ignores 12% of their DEF. When Evelyn uses Special Attack: Binding Sunder - First Form or EX Special Attack: Binding Sunder - Final Form, the Bound effect spreads to all enemies hit by the skill. This spread Bound effect lasts for 10s.
Is it worth getting?
Highly impactful for gameplay flow, allowing Binding Seal to spread to multiple targets.
Evelyn's ATK increases by 15%. When Evelyn uses Basic Attack: Garrote - First Form or Basic Attack: Garrote - Second Form, the Burning Embers consumed will be returned. This effect can trigger once every 25s. When Evelyn consumes Burning Tether Point to trigger Chain Attack: Lunalux - Snare, the skill's Interrupt Level increases.
Is it worth getting?
Strong mid-early upgrade — a common first vertical stop when you like this agent.
Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2
Is it worth getting?
Skill-level bump only — fine on the path to higher Mindscapes, not a pull goal by itself.
Upon activating a Chain Attack or Ultimate, Evelyn immediately gains a shield equal to 10% of her Max HP. While this shield exists, Evelyn's CRIT DMG increases by 40%.
Is it worth getting?
Solid CRIT upgrade — helps hit thresholds and raises personal damage cleanly.
Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2
Is it worth getting?
Skill-level bump only — fine on the path to higher Mindscapes, not a pull goal by itself.
When activating her Chain Attack or Ultimate, Evelyn gains Shadowstring Edge for 20s. During Shadowstring Edge, when Evelyn hits enemies with a Basic Attack, Dash Attack, Special Attack, or EX Special Attack, an additional Lunalux Garrote will be released for a follow-up attack, dealing Fire DMG equal to 375% of Evelyn's ATK. This DMG is considered Chain Attack DMG and can trigger up to 16 times. The number of triggers will be refreshed each time Shadowstring Edge is gained.
Is it worth getting?
Massive damage increase that enables follow-up attacks for high-end sustained DPS.
Evelyn is viable and competitive at M0. First stop: M2. Endgame target: M2.
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