
Situational—Jingliu’s Syzygy Ice carry is mid-tier now. Ultimate “Florephemeral Dreamflux” Blast-hits the main target plus adjacent enemies. Best with Sunday / Bronya / Sparkle / Fu Xuan. SP-positive in Syzygy; wants Advance to re-enter state. Skip when you have stronger Ice limiteds (Cyrene/The Herta teams).
Jingliu is a 5★ Ice Destruction Main DPS. Skill “Transcendent Flash” is the primary in-combat spend. Ultimate “Florephemeral Dreamflux” is the payoff window for damage or team utility. This Phase 1 page covers kit text, gear targets, and pull notes—team comps stay empty until Phase 2.
Light Cone
I Shall Be My Own Sword
Signature BiS when owned.
Relic Set
Scholar Lost in Erudition (4pc) + Inert Salsotto (2pc)
Standard Destruction relic direction for Jingliu.
Body
CRIT Rate%
Main stat
Feet
ATK%
Main stat
Sphere / Rope
Ice DMG% · ATK%
Substats
CRIT Rate ≥ CRIT DMG > ATK% > SPD
Florephemeral Dreamflux carries most of the kit’s damage or utility—level this first.
Transcendent Flash supports the main rotation—raise after the top priority traces.
Crescent Transmigration supports the main rotation—raise after the top priority traces.
Lucent Moonglow is last priority outside of filling trace materials.
Open with Technique if it helps, spend Skill to advance the kit’s resource, and hold Ultimate for the damage or buff window. Exact teammate order lands in Phase 2.
Open supports first, then spend the carry’s Skill/Ult inside the buff window. Exact order varies by the team tab above.

5★ · Path cone
Increases the wearer's CRIT DMG by 0.2%. When a teammate gets attacked or loses HP, the wearer gains 1 stack of Eclipse, up to a max of 3 stack(s). Each stack of Eclipse increases the DMG of the wearer's next attack by #3[f1]%. When 3 stack(s) are reached, additionally enables that attack to ignore 0.12% of the enemy's DEF. This effect will be removed after the wearer uses an attack.
Why it works —Signature / best-in-slot when owned—passive lines up with Jingliu’s kit triggers.

5★ · Path cone
When the wearer attacks, increases their ATK by 0.08% in this battle. This effect can stack up to 4 time(s). After the wearer breaks an enemy's Weakness, increases DMG dealt by 0.12%, lasting for 2 turn(s).
Why it works —Best accessible option for most accounts—raise superimposition when copies drop.

4★ · Path cone
Increases DMG dealt by the wearer by 0.2%. The wearer also deals an extra 0.2% of DMG to enemies whose current HP percentage is equal to or higher than the wearer's current HP percentage.
Why it works —Budget path cone—fine while building the account.

4★ · Path cone
Increases the wearer's ATK by 0.16%. When the wearer defeats an enemy, the wearer's CRIT Rate increases by 0.12% for 3 turn(s).
Why it works —Budget path cone—fine while building the account.



Primary multi-target Erudition team for Jingliu. Sunday, Bronya, Fu Xuan are the partners the kit / endgame clears assume first.

Core carry for this shell — owns the damage plan and sets the rotation pace.
Sunday is the Advance / DMG amp — time their Skill/Ult for the carry’s damage window.
Bronya is the Advance / DMG amp — time their Skill/Ult for the carry’s damage window.
Fu Xuan shields the hypercarry and softens MoC / AS chip so glass DPS can commit to Skill spam.
Deals Ice DMG equal to 140% of Jingliu's ATK to one designated enemy.
Deals Ice DMG equal to 250% of Jingliu's ATK to one designated enemy and obtains 1 stack(s) of "Syzygy."
Deals Ice DMG equal to 360% of Jingliu's ATK to one designated enemy, and deals Ice DMG equal to 180% of Jingliu's ATK to any adjacent enemies. Gains 1 stack(s) of "Syzygy" after attack ends.
When Jingliu has 2 stack(s) of Syzygy, she enters the Spectral Transmigration state with her action advanced by 100% and her CRIT Rate increased by 55%. Then, Jingliu's Skill "Transcendent Flash" is enhanced to "Moon On Glacial River," and only this enhanced Skill is available for use in battle. When Jingliu uses an attack in the Spectral Transmigration state, she consumes HP from her teammates equal to 4% of their respective Max HP (this cannot reduce teammates' HP to lower than 1). Jingliu's ATK increases by 540% of the total HP consumed from all allies in this attack, capped at 225% of her base ATK, lasting until the current attack ends. Jingliu cannot enter the Spectral Transmigration state again until the current Spectral Transmigration state ends. Syzygy can stack up to 3 times. When Syzygy stacks become 0, Jingliu will exit the Spectral Transmigration state.
After using this Technique, creates a Special Dimension around Jingliu that lasts for 20 seconds, and all enemies in this Special Dimension will become Frozen. After entering combat with enemies in the Special Dimension, Jingliu immediately regenerates 15 Energy and obtains 1 stack(s) of Syzygy, with a 100% base chance of Freezing enemy targets for 1 turn(s). While Frozen, enemy targets cannot take action, and receive Ice Additional DMG equal to 80% of Jingliu's ATK at the start of every turn. Only 1 Dimension Effect created by allies can exist at the same time.
Deals Ice DMG equal to 313% of Jingliu's ATK to one designated enemy, and deals Ice DMG equal to 156% of Jingliu's ATK to adjacent enemies. Consumes 1 stack(s) of "Syzygy." Using this ability does not consume Skill Points.
When using her Ultimate or Enhanced Skill, Jingliu's CRIT DMG increases by 24% for 1 turn(s). If only one enemy target is attacked, the target will additionally be dealt Ice DMG equal to 100% of Jingliu's ATK.
Is it worth getting?
Modest E1: Flat combat-stat bump tied to a specific trigger. Helpful padding, not a build-defining unlock.
After using Ultimate, increases the DMG of the next Enhanced Skill by 80%.
Is it worth getting?
Kit add-on: After using Ultimate, increases the DMG of the next Enhanced Skill by 80%. Evaluate against your supports—pull only if that specific clause solves a problem you actually hit.
Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.
Is it worth getting?
Ultimate + Talent levels only (+2). Free if you roll into it; never spend currency aiming for E3.
During the Spectral Transmigration state, the ATK gained from consuming teammates' HP is additionally increased by 90% of the total HP consumed from the entire team. The cap for ATK gained this way also increases by 30%.
Is it worth getting?
Side-grade: During the Spectral Transmigration state. Happy if it drops; not a planned stopping point.
Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
Is it worth getting?
Skill + Basic ATK levels only (+2). Skip as a goal—grab it if you overshoot toward E6, never hard-pity for it.
When Jingliu enters the Spectral Transmigration state, the Syzygy stack limit increases by 1, and Jingliu obtains 1 stack(s) of Syzygy. While she is in the Spectral Transmigration state, her CRIT DMG increases by 50%.
Is it worth getting?
Whale ceiling: Flat combat-stat bump tied to a specific trigger. Only chase if Jingliu is your dedicated Destruction main and E0–E2 already feel finished.
Jingliu is fully usable at E0. Dedicated mains often stop at E0 before chasing higher. First stop: E0. Endgame target: E0.
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